<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Color Science on Ansel</title><link>https://ansel.photos/it/tags/color-science/</link><description>Recent content in Color Science on Ansel</description><generator>Hugo -- gohugo.io</generator><language>it</language><copyright>© Copyright 2022-2025 – Aurélien Pierre</copyright><lastBuildDate>Thu, 01 Dec 2022 13:12:15 +0100</lastBuildDate><atom:link href="https://ansel.photos/it/tags/color-science/index.xml" rel="self" type="application/rss+xml"/><item><title>The scene-referred workflow</title><link>https://ansel.photos/it/workflows/scene-referred/</link><pubDate>Thu, 01 Dec 2022 13:12:15 +0100</pubDate><updated>Thu, 01 Dec 2022 13:12:15 +0100</updated><guid>064a7244f49e9e5e0b0ce14d239f04f284bb120b44c3c883a7a0a8e51cd3bdd4</guid><description>&lt;p>In this article, you will learn what the scene-referred workflow is, how Ansel uses it and why it benefits digital image processing at large.&lt;/p>
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Introduction
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&lt;p>The scene-referred workflow is the backbone of the Ansel&amp;rsquo;s imaging pipeline. It is a working logic that comes from the cinema industry, because it is the only way to achieve robust, seamless compositing (also known as &lt;em>alpha blending&lt;/em>) of layered graphics, upon which movies rely heavily to blend computer-generated special effects into real-life footage. For photographers, it is mostly for high dynamic range (HDR) scenes (backlit subject, sunsets, etc.) that it proves itself useful.&lt;/p></description></item></channel></rss>