If rendering with LittleCMS2 is activated (see rendering method) you can define how to handle out-of-gamut colors when converting between color spaces. A selection box in the export, output color profile, and soft proof modules gives you a choice of the following rendering intents:
- perceptual
- Best suited to photographs as it maintains the relative position of colors. This is usually the best choice.
- relative colorimetric
- Out-of-gamut colors are converted to colors having the same lightness, but different saturation. Other colors remain unmodified.
- saturation
- Saturation is retained but lightness is slightly changed.
- absolute colorimetric
- Keep the white point.